Implementing gamification in campus canteen using MDA framework: an overview

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Keywords:

Campus canteen, Gamification, Gamification design, Gamificationframework, MDA framework

Abstract

This study describes the creation of a mobile-based gamification design for an   online   canteen   system.   Long   lunch   queues   make   students   feel uncomfortable ordering food in the canteen, although student comfort is very important. The increasing number of students causes long queues, resulting in significantly shorter lunch hours and causing discomfort for students. To address  this  issue,  the  campus  might  develop  an  online  canteen  using gamification.  Gamification  is  a  method  that  applies  gaming  knowledge  to create   experiences   that   encourage   and   engage   people   in   non-game environment.  Compared  to  traditional  canteen  systems,  an  online  canteen that uses gamification can provide students with new experiences by offering attractive rewards, increasing motivation to order food and beverages online, and  minimizing  the  perception  of  long  lineups.  Although  this  proposed design   has   not   yet   been   tested,   researchers   believe   it   has   practical applications.

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Published

2026-02-12

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Section

Articles